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The campaign for Virtruvian gate: History

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The history of sipho I n the dark age of technology, Sipho, 5 th planet of the Andrasta system, in the galactic North was known to be the site of unusually peaceful warp space, leading to its development as a stopping point for rougue traders and trading guilds. Contact was lost until Sipho was re-Colonized during the great crusade when it was added to the protectorate of the 1 st legion. At the time the Dark Angels left a small force operating out of the polar ice cap. Preliminary investigations by the librarius  discovered that the source of warp pacification was a powerful device that functioned as a psychic dampener, harmonizing warp fluctuations. The device was discovered in a ruined temple, called the Sanctum Prohibitum, built of unknown origin and has come to be known as the Virtruvian gate. Its location was stricken from imperial record after decree of  by dark angels Company master Raziel the site was declared Angelis Protectorus in M38. sipho d...

Battle of the wastes: Eldar vs. Cult of the ninth gate

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In the bleak ruins of the wastes of Tooshnasha, the Craftworld of Yuula-lith are alerted by their rangers of a incursion near the river of Porfirus. They send their reaction force to deal with the deamonkin. Lists Deamonkin Slaughtercult possesed x5,  blood lettersx8 blood lettersx8 Deamon prince wings, armor, blade of endless blood Khorne's chose slaughterers terminators x3 power axe and meltgun blood crusher x3 blood crusher x3 Landraider strategem: wave assault Eldar guardian x10 waveserpent wraithguard x5 waveserpent wraithbladesx8 wraithlord farseer x2 warlock x2 strategem: shield generator The layout Deployment 

Campaign For Virtruvian Gate: Week 1

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The Campaign for the Virtruvian Gate Battle is rejoined! The hero's and villians of the galaxy have descended on Sipho, 5th planet of the Andrasta system. The mighty Salamanders Chapter, the son's of Vulkan. The eldar of Craftworld Yuula-Lith, and their Ancient Farseer Secra. The dread Cult of the 9th Gate, sworn to Khorne;  the billious spawn of grandfather Nurgle.  They have come to seek the secrets of the Virtruvian gate, a mysterious artifact, and masterpiece of the dark age of technology. Will it fall to the avatars of the Dark Gods, will the Eldar uncover its mysteries, or will the salamanders, bring this planet and its treasure back under the heel of the imperium?

Big Terrain Push

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Well I had some time availible today and it has helped get some of this stuff done in a major way. Here are some close to finalized pieces. Altar of the lost Gods maybe needs a bit more vegitation but nearly done.

more terrain work

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Hey its been a while but as we approach the starting point of the campaign ive been working on the map and terrain for it. Here's what I've got so far. The fortress monastery, with orbital defense gun. Looks pretty cool. this is a view of the back. This is a view of the side. Just the defense laser itself the map of the planet sipho. Sci-fi generator thing All and all things are coming together.

Prepping for a campaign with terrain!

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Well my last campaign was a so so event, a major learning experience, and this time around I've made it so that I won't being directly participating. But with the new gaming club a little understocked I've decided to contribute in a major way. Terrain! So one thing we really need is a jungle terrain theme. So here's my efforts at that. All of these peices have a steel washer affixed to the underside. I am considering that this could then be affixed magnetically to the base using magnetic strips, which will help to keep them together. I also needed something like an evil shrine to be the site of some cultist worship. That is all carved from pink foam except for the skull which is a cardboard skull from a halloween sale a michaels hobby and craft store. I need to paint it up but it should have some nice jungle features added to it. Lastly I've been getting a kind of generatorum complex together using humus containers and hot glue and sequins...

battle vs Grey knights at Rivengrad

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In the beleagered city of Rivengrad the Dark Angels have been tasked with the defense of the city and its manfactorum production capabilities. Meanwhile the efforts of kaldor draigo will be directed at the removal of the 1st legion. First game on the new table with fully painted urban terrain. Pretty stoked. Lists Mine 1847 Librarius conclave (zeke, ML1 biker, ML1 termie) demi co (tact combplas/plas/rhino, tact combmelt/melta/rhino, tact combplas/plas/pod, devs w/ lasx4, assault squad with MB Biker squad 3 bikes (melta x2) DW remption force, IntChap with mace of redemption, Termie 1 cml, termie 2 cml  His ~1850 Wraithkinght x2 Draigo, large paladin squad with apothecary 3 GK termie squads with psy canons DA1 hiding out of sight the grey knights look for an opening and bide their time, leaving them effectively no targets.  GK 1 suddenly shunting wraithknights? unleash their torrents of flame on the defenders.