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Showing posts with the label apocalypse

Apocalypse Pics

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I dont have the back story to this game but I went to the hobby bunker in malden a few weeks ago and saw this. Dont have the whole story, but think there was an epic battle for an STC that two factions were fighting over.

Apocalypse at Umbral Void: Battle of Blood Mesa (Part 1)

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The conclusion of campaign comes down this game. If one of the two teams can achieve more points than the Ork and Necron alliance then they can achieve planetary domination. 6000 points a side. Apoc rules and scoring. Finest hours allowed. Turn 1 45 minutes max. Turns 2-5 30 minutes max. On the outskirts of Hive Phobos... in the wasteland of the outside of the Orin River... the Eldar and their brothers of destruction rode forth to meet the Imperial space marines one final time...

Comic Batrep: Apocalypse on Cypra Mundi

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Hi before you scroll through what is quite possibly the longest and most intense batrep you've ever read, please consider donating, using the link to paypal. Suggested donations are $1.00 for a view, all proceeds will go to the Evil Dice Gaming Club in Malden Mass, which needs some support and is the best place to play 40k in the boston area. Please consider helping a local game store and local club remain viable. Now with that done onto the batrep... Here you will find the lastest installment in the annals of the Gordium campaign. In which the cogitators first found crashed on the planet of Gordium were decoded leading to three names. The names of fallen Dark Angels who have been hunted and what that hunt has wrought... Prelude to Apocalypse Check the  Tactical Assessment of Cypra Mundi

Apocalypse on Cypra Mundi: Post game thoughts

Note there may be some spoilers in this thread as I am wrapping up the post game and posting thoughts on stuff that we got wrong and Improvements. 1.) Turn times - at the outset we really should have had turn limits, turns 1+2 took a long time. 2.) Rules for scoring on strat objectives. The way we did it that was to have them be the same Points value all game. The rule book suggests multiplying the value by the break number on which they are scored. Eg. an objective is worth 1point on break 1 and 2pts on break 2 and 3 pts on break 3. 3.) We didn't realize that you could spend strat VPs for new asset purchases. These two things are linked, if you wanna be able to buy assets you need to have a greater number of VPs availible hence increasing the points. 4.) We didn't really play pure 7th ed rules. eg. "objective secured" for troops in battle forged armies. We played everything as scoring equally. This was something that would have changed the game alot. 5.) Didn...

Apocalypse on Cypra Mundi: A Preview

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While the full batrep isn't ready yet, here is a teaser of what took place. VPs could only be scored after each break.

The walls of Rasputin Forge at Cypra Primus

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Another thing I've been working on has been the walls of the Rasputin Forge compound. There are eight identical sections. Inside there will be the refinery entrance, the generator relay and the generator control node. Here are the walls them selves.

Apoc Formation Completed

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Been very busy recently. One of the things I've been busy with recently has been painting. I still have to put some finishing touches on the attack bikes and maybe do the eyes on some bikers, but I finished my vow for the  bolter and chainsword website painting competition and am getting set for the apocalypse game this sunday. This is the vow that i completed at 800+ points. And below is the assembled formation. Interestingly, Sammel isn't part of the formation. The Formation rules state that the Darkshroud has 12" range for icon of old caliban, and the formation may turboboost and shoot once per game.