Comic Batrep: Apocalypse on Cypra Mundi

Hi before you scroll through what is quite possibly the longest and most intense batrep you've ever read, please consider donating, using the link to paypal. Suggested donations are $1.00 for a view, all proceeds will go to the Evil Dice Gaming Club in Malden Mass, which needs some support and is the best place to play 40k in the boston area. Please consider helping a local game store and local club remain viable. Now with that done onto the batrep...


Here you will find the lastest installment in the annals of the Gordium campaign. In which the cogitators first found crashed on the planet of Gordium were decoded leading to three names. The names of fallen Dark Angels who have been hunted and what that hunt has wrought...



Prelude to Apocalypse
Check the Tactical Assessment of Cypra Mundi



















Space Marine Turn 1-Space Marine Turn 1
After having the extreme good fortune of Sgt Theor's assault squad pulling a whimpering Governor from the rooftop utility shed, the attack presses on. Two defilers fall to the barrage of orbital strikes and devastating fire power. Elsewhere in the forge complex the demons maintain their impressive numbers despite the attentions of the ravenwing and the Deathmarine battle company. Can the marines hold the line against the coming onslaught?























Chaos 1: The onslaught of the Dark Gods begins. The counter attack is swift. Titan lands one blow on the bane blade while the second is deflected by the the powerfield generator carried by the DA Biker libby. The Plauguereaper unleasehes its pus cannon killing several bikers and many marines from the raven wing squad. The beasts of nurgle charge the forge control complex and get in combat with the marines and chaplain maximus. The Demon prince Bubonicus charges the bikers, while Mendicant reveals himself to the huntsmaster.

Belial and the command squad act as a beacon  for the other squads of deathwing, while he and the command squad exit the Land Raider, Justinian, in order defend the forge control bunker.







Even with the might of the Ravenwing arrayed against him Mendicant, fortified with iron arm cannot be brought low.


Belial attempts to throw a vortex grenade at belakor but the dark master evades it and it scatters away.

SM turn 2 - The Deathmarines and the Dark Angels are able to bring about the destruction of the plague reaper. In the meantime Belial and the Deathwing drop into the fray with Belial's command squad charging the beasts of nurgle assaulting the Deathmarines and Chaplain Maximus.  In a desperate attempt to hold back the demons prince Bubonicus and the Fallen Prince Mendicant, Sammael and the ravenwing attempts to charge but cant get through the iron arm and the FNP of the avatars of Nurgle. Still even with death swirling around them the marines hold 4 out of 6 objectives.

The Iron Warriors use a flank march to bring the vindicator line breaker formation into the backfield.




The Helldrake roasts the command squad of Capt. Ranuk and the rhino ahead of him. The predator fires on the approaching rhino as well but cant stop the plucky transport.  






The demons renew their charge on the Control station. With Belakor and the Prince Wildebeast choosing to avoid charging human to attempt to silence the guns of the Crusader. The great unclean one and the bug Prince charge the recently arrived terminators.
In the ruined manufactorum the brothers of the Deathmarine battle company attempt to hold off the demon prince Eddie using their comrades-in-arms rules.






Chaos 2 - Well the tide of momentum has swung back to Chaos. Having destroyed the bane blade, the forces of Darkness attempt to close the noose around Cypra Mundi. The titan lends its firepower to the destruction of the bane blade but must divert its other weapon to destroy the terminators preparing for an all out charge. Bubonicus and Mendicant continue to slay ravenwing marines with Impunity.

Space Marine 3


The Storm Eagle flies low, diverting from its vector towards the Titan. It is able to deliver the Deathwing Knights and Interragator Seraphicus, but the vortex thrown by Belial long ago, diverts into its path and sucks the mighty flier into the void!




Reacting quickly to the line breaker squadron, the predator known as "Warpig" wheels about, exploding two of the three vindicators! The auto cannon dread and the typhoon landspeeder chip in a few hull points each.






Is there further treachery afoot? What can the Fallen demon prince Mendicant have in store for our heroes?




The final show down in the Shadow of the Titan!


Space marine 3 - The marines have been able to hold their objectives entering the final turn. The slaughter continues on the left flank, in the palace district, with Mendicant and Bubonicus singlehandedly destroying the ravenwing. Meanwhile, on the right flank, the power of the death wing begins to tell in the forge complex. The storm raven and the Attack bike combine to destroy the plauge hulk, the deathwing knights destroy the great unclean one and more beasts of the nurgle fall to the strength of power fists, but all is not perfect... the demon princes, Eddie kruger, Flaatus, Wildebeast, and Belakor slay marines by the dozen, and more nurgle bikers (riding horses) escape the searing fires of the crusader. Having crossed the avenue imperialis, Capt Ranuk, must leave his champion geryon and rejoins, tact squad 2, bracing for the full might of the iron warriors line! 
He calls out for battle and is answered by the Chaos Lord Effezz, also know as Darknoose, who emerges from his Land raider with entourage! The venerable dreadnaught emerges to threaten the plauge bearers in the back field, while the furioso battles the titan. Can the Marines hold out to save Cypra Mundi? Will Chaos call on some dark power? What is the secret the  Prince Mendicant is holding back? 


Lord Dark noose prepares to charge, while more ravenwing die to the hellhammer.


Plague marines finally make their charge.



Several marines die, but mostly all the bloodletters die in the explosion.



Seraphicus readies himself for the charge by nurgle bikers.


Belial falls to the demon prince Wildebeast Ramyermomma, while the Brother chaplain Maximus is laid low by Eddie Kruger.


Sgt Theor is able to hold out against the nurgle marines and hold the objective.


The are still plenty of objective secured Deathwing to hold the forge control room.


Nurgle treachery at its finest and the Might prince escapes justice.. For now..


The duel between Ranuk and Darknoose will have to wait as time is up and the marines hold the city.


The back lines of Chaos never faultered.

Bro-fist of evil

References
These images were not taken with permission. Please contact me if there is a problem.
Image of Warp gate taken from: here
Blue battle barge image taken from: here
Chaos warfleet images taken from: here
Nurgle warfleet images taken from: here
Dark angle battle fleet images taken from: here
Space back ground from: here
Cypra mundi background taken from: here
"Cypra mundi" planet taken from: here
Starfort taken from: here

Comments

  1. Awesome as always. I have Been playing Dark Angels since 1988. Keep up the hard work - It's well worth it!

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