Apocalypse at Umbral Void: Battle of Blood Mesa (Part 1)
The conclusion of campaign comes down this game. If one of the two teams can achieve more points than the Ork and Necron alliance then they can achieve planetary domination. 6000 points a side. Apoc rules and scoring. Finest hours allowed. Turn 1 45 minutes max. Turns 2-5 30 minutes max.
On the outskirts of Hive Phobos... in the wasteland of the outside of the Orin River... the Eldar and their brothers of destruction rode forth to meet the Imperial space marines one final time...
We tried to deploy at the outset but got caught up for not having everything on the table in time and the librarius and some extra deathmarine squads couldnt get on the table. Azreal was named the warmaster. Across from us was just a wall of black and blue death: 6 wave serpents, revenant titan, a knight titan, 2 wratithknights, raiders, grotesques, beasts, Haemoculi, wiches, and of course Dr. Fansworth and the Autarch Kexiao with his mantle on a bike. The autarch was named the Warmaster. The eldar were 300 points short so we said they should take an extra asset. All was prepared and then they stole initiative!
E1 -The eldar brothers layed waste to the bikes, they were dying left and right. Since they all had scouted forward they had not much cover and very little backup from the marines holding the rear objectives. NOt sure what the revenant shot, but it was pretty nasty too.
M1 - The bottom of turn one. the tricksy eldar revealed a shield gen strategem which protected the revenant. Azreal and his crew of captains dropped in as did a death marine dreadnaught who fired into the rear of the knight titan, but that was the direction it had angled its void shield. With its front unprotected the death marines devastators unleashed a volley of las canon fire into the knight, blowing it sky high and vaporizing some wiches in the explosion. Azreal ordered an all out attack which resulted in destroying a wave serpent. At break 1 score was 3-3 with each team holding their own objectives.
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