Quick and Dirty: Battle of Nermuj
The Dark angels continue to their struggle on Urt against the craftworld of Yuula-Lith. With the assets of Company master Indomiel and his Dark Angels falling like dominoes a strike has been ordered against the eldar that have been holed up in the Nermuj Valley. Intelligence reports that the the ruined city lies on the path to manufactorum powered by the Volpot hydronics station, and the eldar are using it as a staging area from which to prepare their assault on the regional capital. Indomiel has determined that the city must be retaken. This mission we used a mission from the Dark Angels book but we tried to adapt it to maelstrom scoring. The results were interesting... The eldar set up first but the DA got first turn. The DA had to start everything in reserve, with deathwing and flyers allow on T1, ravenwing T2, and all else on T3. of Course having made my list before this mission was selected i didn't have any deathwing... the mission is normally played as a t5 objective gr