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Showing posts from July, 2014

Painting vow complete

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Final painting vow complete. Whew. Everything submitted could probably use some touchups, but I feel like they can be prettied up later. First a group shot. Command Squad Company Master Deathwing Knights

Update on Company Master, and other painting stuff...

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Hey so I was working on the model for the company master and after some edits to the extras I threw on the model I have started painting him. Here's where I am so far. All extras are magnetized so i can change his arms/weapon loadout in the future. The Jump pack and cape are also magnetized.

First ever game and comic batrep

Hey guys, I was writing to a friend of mine on Dakka Dakka about doing some comic battle reports (swatakowey on the forum). He had just completed a batrep and I wanted to show him my very first one so he could get a sence of how the skill of making them evolves over time. I was able to track down my first ever battle report, which also was the first game I ever played that I can remember. Eventually, I'll grab it and transfer it to this site but for now its a little trip down memory lane. Dark Angels vs Tau on Arcturus IV.

Quick and Dirty Batrep: vs Eldar 1850

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Hey guys, I played a game today vs Eldar today. I was so sure that I would lose i took no pics! So instead enjoy a little vassal style batrep. The eldar players list was like so. HQ Farseer on jetbike with mantle of laughing. Troop waveserp x5 dire avengers waveserp x5 dire avengers waveserp x5 dire avengers waveserp x5 dire avengers waveserp x5 wraithguard HS wraithknight with heavy distortion cannon wraithknight with heavy distortion cannon

Painting project final vow

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So I've been producing a lot of painting recently for a communal painting competition on the Bolter and Chainsword forum. This will be my final vow for the competition 5 man Deathwing command squad, 5 man Deathwing Knights, and I decided I needed a real new Company Master model for Indomiel (essentially the Captain of the 4th company).  So here's the initial models. Here is the terminator portion of the vow, the DWK are still on sprues. Here we have Indomiel, Co. Master of the 4th company. The arms are magnetized, and I was thinking about magnetizing the jump pack. This loadout gives Idomiel 5 attacks on the charge and the chance to swing at initive 5 with strength 4 and shred, or Init 1 and strength 8. I've also modeled him with a displacer field (3++), the cloak of heros (shrouding while solo, and 5+FNP), and an iron halo. May need to edit him a little bit and remove the Icon on his jump pack. I used the legs from the ravenwing biker sergent. Unfortunately they

Painting project completed

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So here's something I've been working on over the past few weeks. I finally feel that it has come to completion. First we have a group shot.

Tactics and Statistics: Look out Sir Rolls, why you should always take them...

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Something came up in a recent game regarding Look out sir (LOS) rolls. I now think you should always take them. Here's why... While not a great example of the described effect below (sergent isn't in front), making saves does feel really good.

The Gordium Campaign: Battle at World's End

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In the early dawn, Sammael and Librarian Hephestion, over look the canyon edge in view of the bridge into the Tunguska glacier. Both are eager to continue their pusuit of the mercurial villian Bolivox, who, with every passing hour, gets closer to the polar fortress of Gastongen held by the forces of Chaos...

New Batrep: Hammerfall on Ix

I posted it early by accident and its now done but won't come up on the news feed so I thought I'd make a special mention for those who enjoy a good buddy action movie, but prefer to read the words, the next installment of the campaign of the Gordium Cogitators is up. Hammerfall on Ix